A screencast is a digital recording of computer screen output, also known as a video screen capture, often containing audio narration. The term screencast compares with the related term screenshot; whereas screenshot is a picture of a computer screen, a screencast is essentially a movie of the changes over time that a user sees on a computer screen, enhanced with audio narration.
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In 2004, columnist Jon Udell invited readers of his blog to propose names for the emerging genre.[1] Udell selected the term "screencast", which was proposed by both Joseph McDonald and Deeje Cooley.[2]
The terms "screencast" and "Screencam" are often used interchangeably,[3][4] due to the market influence of ScreenCam as an screencasting product of early 1990s.[5] ScreenCam, however, is a federal trademark in the United States, whereas screencast is not trademarked and has established use in publications as part of Internet and Computing vernacular.[6][7]
Screencasts can help demonstrate and teach the use of software features. Creating a screencast helps software developers show off their work. Educators may also use screencasts as another means of integrating technology into the curriculum. Students can record video and audio as they demonstrate the proper procedure to solve a problem on an interactive whiteboard.
Screencasts are useful tools for ordinary software users as well: They help filing report bugs in which the screencasts take the place of potentially unclear written explanations; they help showing others how a given task is accomplished in a specific software environment.
Organizers of seminars may choose to routinely record complete seminars and make them available to all attendees for future reference and/or sell these recordings to people who cannot afford the fee of the live seminar or do not have the time to attend it. This will generate an additional revenue stream for the organizers and makes the knowledge available to a broader audience.
This strategy of recording seminars is already widely used in fields where using a simple video camera or audio recorder is sufficient to make a useful recording of a seminar. Computer-related seminars need high quality and easily readable recordings of screen contents which is usually not achieved by a video camera that records the desktop.
An alternative solution for capturing a screencast is the use of a hardware RGB or DVI frame grabber card. This approach does not have the OpenGL limitations mentioned above, and places the burden of the recording and compression process on a machine separate from the one generating the visual material being captured.[8]
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